My submission for Godot Wild Jam #44, and my first game jam entry. Hope you enjoy! I might have made the last few levels a bit too difficult but it's a bit late to change them now.

How to Play:

- The bubble will automatically float upwards

- If it hits something, it will pop

- Use A/D, arrow keys, left stick or D-pad to move left and right

- If you are going to hit something or need to get through a tight gap, you can split the bubble in half, but only once per level

- Do this by pressing Space, LMB or A (for XBOX controllers, or
equivalent for other controllers)

Music:

Edited version of: ๐™ช๐™ฃ๐™ž๐™›๐™ž๐™š๐™™ by Apoxode (c) copyright 2022 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/Apoxode/64815 Ft: SackJo22, Darkroom, Javolenus

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorfifisaac
GenrePlatformer
Made withGodot
TagsCasual, Godot
Average sessionA few minutes
InputsKeyboard, Xbox controller, Gamepad (any)

Comments

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the music is great, it fits the minimalistic art style very well.

I like the game mechanics. But like @qbradq said below: I am terrible at it :D

Really fun and difficult, reminds me of geometry dash. I think adding a simple pop sound effect to when the bubble bursts would make a big difference, but I really loved it regardless!

(1 edit)

I like the game mechanics but I'm terrible at it :) I'm always overcorrecting. And thank you for the mute button. It's a nice touch.

Cheers! I think I made it a tad too difficult because I had tested it so many times so started to find it easy

I like the idea of being able to make the bubble smaller.

Thank you!